Thursday, July 24th, 2014
Teaser Image of the New UT Released!
Epic has released a teaser image of a meshed part of one of the new UT maps. This was done by Chris Perna to show an industrial themed map as inspiration for the community and to show the direction that Epic is looking. He did say during the live stream yesterday that this isn't final and that it might need more work but it is a good representation of the direction they want to go with things.
PErsonally, I think this is excellent and exactly what we have been asking for. You can see that most of the details are out of the way and up higher. The play areas are clear of junk and the lighting is impeccable. If you watch the livestream and see them moving around this area, it looks flat out fantastic. Graphically, it blows everything else I've seen completely out of the water. Good job, guys!
Monday, July 21st, 2014
BU Podcast: Episode Nine Now Available!
Nine weeks, what a joyful time indeed! Wait, this isn't a Jane Austen novel... We've just posted episode nine of the BeyondUnreal Podcast, or FRAGcast if you prefer, where we discuss many important topics such as movement. Again. We also discuss improving the process a bit again. Enjoy!
Tuesday, July 15th, 2014
Tekken 7 Powered by Unreal Engine 4
Namco Bandai are the latest to announce they are using Unreal Engine 4, this time for Tekken 7, the next installment in the storied Tekken franchise. Katsuhiro Harada, TEKKEN series Executive Producer/Game Director at BANDAI NAMCO had this to say:
The power and flexibility means that we can focus our efforts on making TEKKEN 7 the best possible game without worrying about spending time creating a stand-alone graphic engine. With Unreal Engine 4, we could rapidly achieve visual quality expected on next-gen platform and go beyond it. Not only is Unreal Engine 4 powerful and easy to use, but it allows us to immediately bring TEKKEN 7 to any platform we desire.
Taka Kawasaki, Studio Head at Epic Games Japan, states:
The Tekken franchise is beloved and we couldn't be more excited to be working with the talented team at BANDAI NAMCO. This marriage is perfect - the most powerful engine in gaming along with one of the most enduring brands in fighting games. We have no doubt that these forces coming together will yield fantastic results.
Monday, July 14th, 2014
Killing Floor 2 Interview, Event Underway
PC Gamer talks with Tripwire's John Gibson about Killing Floor 2. They discuss mod-ability, gore, and weapons as they pertain to the new game.
The annual summer Killing Floor event is underway on Steam. New maps and an unlockable character are among the spoils. The game is on sale and there are two new DLCs available for purchase.
BU Podcast: Episode Eight Now Available!
Hey guys, we skipped last week because of US holiday junk (Woo, Independence Day!) but we are back this week with more coverage than you can shake a stick at. Maybe. We talk about play testing UT, the movement today, CliffyB's new project, and more. Give us a listen and let us know in the comments what you think!